The Bandeja Lab
No. 259 · Wednesday, 16 September 2026

One position a day, answered for every level. Not sure of yours? Take the test

YouPartnerOpponentsBall
intermediatedefencelobpositioning

They have pushed you into the back corner and you are hitting from behind the service line, off balance. What now?

New to the words? The glossary explains every one →

Bad position, simple shot. High, deep, cross: buy time and get your feet back.

Why

The corner is where points are lost by players trying to be clever. Off balance and behind the service line you cannot generate the precision a winner needs, so the job changes: survive this ball and get back into position. High and cross gives you the longest flight time and the largest landing area, which means the maximum number of seconds for you and your partner to recover. It is a boring shot that keeps you in a point you were losing.

What this means at your level

Beginner

When in doubt, up and deep. There is no shame in it, and it wins more points than any winner you were considering.

Intermediate

Recover while the ball is travelling, not after it lands. The whole value of a high ball is the time it buys, and you only get that if you use it.

Advanced

Vary the height rather than the direction. A flatter, faster lob from the corner is harder to attack than a floater and does not advertise that you are in trouble.

More ways in


One padel position a day

Every morning there is a new position on this page: four players, a ball, and one decision to make. Pick an answer and you get the reasoning: which option was right, why the other ones lose the point, and what the same situation asks of you as a beginner, as a club player and as somebody who has been playing for years.

It takes about ninety seconds. Do it before your next match and you will start seeing these positions on court instead of finding out about them afterwards.

How the levels work

  • Beginner: positions about where to stand, when to lift, and what the walls actually do. If you have played fewer than fifty matches, start here.
  • Intermediate: shot selection under pressure: bandeja against smash, when to move in, where the lob goes.
  • Advanced: patterns, the chiquita, reading contact points, and the exceptions to every rule above.

Every puzzle answers all three, whatever level it is filed under. One a day, and your last seven stay on this device. For the rest, read the guides.

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