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Playtomic 2.0: rallying, and losing to errors

At 2.0 you can rally with most club players, and most points still end on an error rather than a winner. What separates you from a 1.5 is that the errors come later in the rally.

Playtomic2.0
Padel Mates2.0
MATCHi3
LTA2.0often half a point lower in practice

What a 2.0 does

  • Rallies comfortably from the back
  • Uses the back glass without panic on a slow ball
  • Lobs when in trouble, though it often lands short

What a 2.0 does not do yet

  • Lob deep enough to take the net
  • Hold the net once there: the lob over the head wins the point
  • Volley with a target in mind

What to work on next

The lob. It gets you out of trouble and it takes you to the net, and at this level a deep one is worth more than any drive. The lob in padel: the most undervalued shot in the game.

On the other scales

The converter files 2.0 under Beginner: you can rally; most points still end on errors. That reads as MATCHi 3 and LTA 2.0; Padel Mates uses the same 0 to 7 numbers as Playtomic. None of it is official, and the bands hold to about half a point. Convert any number.

How the number moves

New players swing: until the reliability figure next to your level passes about 85 percent, two bad evenings can take half a point off. Play, enter every result, and let it settle. More than ten unforced errors in a set puts a player at 2.5 or under. The long version is in padel levels explained.

Playtomic 1.5Every levelPlaytomic 2.5